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Professor Alphane
Alphane Research Co-operative
292
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Posted - 2012.02.22 03:49:00 -
[1] - Quote
OK hopefully this simplisticly gives everyone what they want
A 2nd type of route, one 'In' one 'out'
Whatever link used on an extracter it should 'push'
Factories should 'pull' based on schematic through there inlink
and push there product through there outlink
Factories and space ports should be ctrl-click group selctable (though some functions may need to be 'greyed') for group schematic changes and launches.
To balance building functionality, CC should gain a 'reset all extarcotrs' button which stops (if neccesary) and repeats the current settings.
If the CSM are really are interested in promoting PI interests may I wipe the dust of this thread and present it for your consideration.
An idea for more skills
/edit
+1 for PI API
//edit
Another thread about PI skills
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
294
|
Posted - 2012.02.22 12:15:00 -
[2] - Quote
If you do get the devs to look at any of this perhaps also the confusing icons
https://forums.eveonline.com/default.aspx?g=posts&t=72154&find=unread
The whole Tax thing - 5 isk asessed value for a P0 is rediculous only the very rarest even touch that on the market, some run as low as 1 isk (ie if you produce and sell them your paying equivalant 50% tax)
Also there seems to be more than a little interest fo PI on a corp scale, though I haven't really looked at those ideas.
The return on investment of Pocos might be worth looking at, as well as the fact they arent defensable like other POS . Or maybe a baby option 'the orbital storage' for one man setups.
It would also be nice and perhaps would answer the some of the corp PI calls if you could transfer ownership of products at stored in a custom office by private contract. It might also be a nice idea if custom office storage was a hireable thing ie you could buy more storage in the way you rent corp offices, and even have corp storage an option (another approach to the we want to do this as a team problem)
I know this is a kind of random list of things, but thought I'd try and bring you up to speed with what the PI community would like to see happen.
I think now is a good time to push PI considerations as it's an essential part of the DUST tie in and if there is little or no interest on the Podder side then the whole system may fail to be all it could be
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
294
|
Posted - 2012.02.22 12:20:00 -
[3] - Quote
I like the idea of being able to sell my network not heard that one before.
And perhaps scaling up the icons of other player facilities may do the trick . (like huge 500-1000% say)
Also if you need an advocate to help you understand the issues and complexaties of the PI gamestyle, as it seems you are entirely new to it.
I would suggest possibly Scrapeyard Bob, Invictus Atreides, Bugsy Halen (possibly wrong last name) , all are posters who have proved there knowledge on the subject in numerous posts here in S&I. (if I didn't mention you sorry those are names that just stand out to me personally of the top of my head).
Obviously I would also volounteer if you needed help drafting, checking data etc. or interpreting technicalities in DEV responses.
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
294
|
Posted - 2012.02.23 16:23:00 -
[4] - Quote
Forgot to add extractor heads to my Crtl-click gropuable list. 
Also whose the Dev in charge of PI any chance you could have a word in there shelllike and get them to write a devblog for us.
Subjects that would be interesting to me at least (others may have other suggestions)
-The nodal structure of planets, how size effects this, the thruth of the scanning discrepancies compared to actual extraction (thought to be skills but the inner workings of it), depletion
-The possibility of an API and what it might include
-Dust and PI
-Where CCP see PI going in the short,medium, and longterm
Cheers
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
296
|
Posted - 2012.02.25 19:32:00 -
[5] - Quote
Further thoughts would be
Superimpose your ships command console when in planetary mode so you can fly while you PI. It is possible but you have to fly by overview only.
Maybe make The sensor range skill to apply to how far from your planet you can do interactions with Colonies as ATM unless you want to do a lot of wide range scanning given you can just query the DB offline find the planet you want fly there and scan it's kind of a redundant skill I feel.
YOU MUST THINK FIRST.... |

Professor Alphane
Alphane Research Co-operative
298
|
Posted - 2012.03.05 02:15:00 -
[6] - Quote
Lol this thread reminds me why I shouldn't believe a word that comes out of a null seccers mouth and believe he has any Fing interest in High sec issues at all other than to save his precious own self a couple of seconds clicking making his holy POS feul to feul his purile, petty and rediculous addiction to intraweebs spaceships going pew pew or to make sure he retains his seat on CCP's kiss ass corrupt public realtions joke/nightmare.
/rant
Thread dead 2 weeks no word from our oh so freindly community rep. F you CSM and the horse you rode in on.
Also nice threadromancy previous poster 
YOU MUST THINK FIRST.... |
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